Jordan Clarry BA5

Jordan Clarry BA5 3D art test half life NUA games art and design

Sunday, 11 January 2015

My previous Half Life themed 3D

Remake of Opposing force hospital
https://www.youtube.com/watch?v=etJw6G6fWXs


Random half life themed map
https://www.youtube.com/watch?v=jyaJRH_dIGE

I've used the hammer editor from Valve, and I'm going to put my assets in the editor as well as UDK.
Posted by Unknown at 17:30
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Blog Archive

  • ▼  2015 (31)
    • ►  February (5)
    • ▼  January (26)
      • Hand painted textures
      • base colour
      • The Chest
      • bevels, chips n' nicks.
      • SkySaga Art Test
      • Using floating geometry
      • Assets in UDK
      • The ideas and concepts I've applied to my assets.
      • IN UDK
      • Xnormal
      • Transformer/generator (WITHOUT FLOATING GEOMETRY)
      • mapping
      • Creating the electrical transformer
      • Transformer/generator references
      • Finished Panel (WITHOUT FLOATING GEOMETRY)
      • Hard surface modelling and high poly meshes to mak...
      • Diffuse texture on control panel "basically" finished
      • My previous Half Life themed 3D
      • Finishing with Uv mapping
      • Finished control panel, no texture or decay
      • Beginning to create the model
      • Generator/Tesla coil
      • Half Life control panels
      • Asset idea
      • A look into half life
      • My choice
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